The game is finished. Now we're making it better. There's a lot of things to make better.
- The help text.
north, optionally with
walkbefore it. That was today's task, as far as I can tell. A disproportionately small one.
Oh, and just playing the game for a while, I noticed that I couldn't examine things once I had taken them. So I fixed that. Speaking of which,
- There's now an inventory command.
Ah, it's fun to be playing the game again.
$ bin/crypt CRYPT ===== You've heard there's supposed to be an ancient hidden crypt in these woods. One containing a priceless treasure. Well, there's only one way to find out... Clearing The forest road stops here, and the gaps between the trees widen into a patch of un-forest. The sky above is clear apart from a few harmless clouds. There is a car here. You can go east. > inventory You are empty-handed. > open car You open the car. Opening the car reveals a flashlight and a rope. > take flashlight You take the flashlight. > take rope You take the rope. > inventory You are carrying: A flashlight. A rope. > quit Thanks for playing.
There's still a few days left. I need as many people as possible to get in there, play the game, and flush things out that are wrong or could be improved. So if you have a few minutes, give the game a whirl. I'll do my best to fix things quickly.
I'm sure there are bugs in there. Help me find them!